Meltan
Steel
Base stats
HP46
Atk65
Def65
SpA55
SpD35
Spe34
BST300
Abilities
- Primary
- Magnet Pull
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 34 Speed: slow pivot range (60 or under).
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Defensive setup (Iron Defense / Curse)
- Iron Defense
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
Stallbreak / utility
- Substitute (near-universal)
- Substitute
Moves — National Dex
20 of 20 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acid Armor | Poison | Status | — | — | 20 | Raises the user's Defense by 2. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Flash Cannon | Steel | Special | 80 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Gyro Ball | Steel | Physical | — | 100 | 5 | More power the slower the user than the target. | |
| Harden | Normal | Status | — | — | 30 | Raises the user's Defense by 1. | |
| Headbutt | Normal | Physical | 70 | 100 | 15 | 30% chance to make the target flinch. | |
| Iron Defense | Steel | Status | — | — | 15 | Raises the user's Defense by 2. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Rest | Psychic | Status | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
| Round | Normal | Special | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
| Sleep Talk | Normal | Status | — | — | 10 | User must be asleep. Uses another known move. | |
| Snore | Normal | Special | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
| Steel Beam | Steel | Special | 140 | 95 | 5 | User loses 50% max HP. | |
| Substitute | Normal | Status | — | — | 10 | User takes 1/4 its max HP to put in a substitute. | |
| Tail Whip | Normal | Status | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
| Thunder Shock | Electric | Special | 40 | 100 | 30 | 10% chance to paralyze the target. | |
| Thunder Wave | Electric | Status | — | 90 | 20 | Paralyzes the target. | |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | 10% chance to paralyze the target. | |
| Toxic | Poison | Status | — | 90 | 10 | Badly poisons the target. Poison types can't miss. |