Umbreon
Dark
In Itan fun leagues
Base stats
HP95
Atk65
Def110
SpA60
SpD130
Spe65
BST525
Abilities
- Primary
- Synchronize
- Secondary
- —
- Hidden
- Inner Focus
Singles analysis
What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.
Base 65 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
- Physical wall: HP 85+ with Def 100+.
- Special wall: HP 85+ with SpD 100+.
Recovery
- Reliable recovery
- Moonlight, Wish
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Cleric
- Wish support (HP ≥ 90)
- Wish
Setup
- Offensive setup
- Calm Mind
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Priority
- Quick Attack
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
- Yawn
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Roar
Stallbreak / utility
- Taunt
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Draft record (Champions): Avg finish: 6th of 10 · n=1 season
Moves — Champions
66 of 66 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Alluring Voice | Fairy | Special | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Baby-Doll Eyes | Fairy | Status | — | 100 | 30 | Lowers the target's Attack by 1. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Copycat | Normal | Status | — | — | 20 | Uses the last move used in the battle. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dark Pulse | Dark | Special | 80 | 100 | 15 | 20% chance to make the target flinch. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Tears | Dark | Status | — | 100 | 20 | Lowers the target's Sp. Def by 2. | |
| Flail | Normal | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Focus Energy | Normal | Status | — | — | 30 | Raises the user's critical hit ratio by 2. | |
| Foul Play | Dark | Physical | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Guard Swap | Psychic | Status | — | — | 10 | Swaps Defense and Sp. Def changes with target. |