Wattrel

Wattrel

ElectricFlying

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP40
Atk40
Def35
SpA55
SpD40
Spe70
BST280

Abilities

Primary
Wind Power
Secondary
Volt Absorb
Hidden
Competitive

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 70 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn, Volt Switch

Recovery

Reliable recovery
Roost
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Speed setup (Agility / Rock Polish / Autotomize)
Agility

Priority

Priority
Quick Attack

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Status chance riders (minor)
Discharge

Stallbreak / utility

Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Volt Absorb

Moves — National Dex

46 of 46 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Brave BirdFlyingPhysical12010015Has 33% recoil.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Feather DanceFlyingStatus—10015Lowers the target's Attack by 2.
FlyFlyingPhysical909515Flies up on first turn, then strikes the next turn.
GrowlNormalStatus—10040Lowers the foe(s) Attack by 1.
HurricaneFlyingSpecial110701030% chance to confuse target. Can't miss in rain.
PeckFlyingPhysical3510035No additional effect.
PluckFlyingPhysical6010020User steals and eats the target's Berry.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
Quick AttackNormalPhysical4010030Usually goes first.