Bronzor

Bronzor

SteelPsychic

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP57
Atk24
Def86
SpA24
SpD86
Spe23
BST300

Abilities

Primary
Levitate
Secondary
Heatproof
Hidden
Heavy Metal

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 23 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Trick Room

Tempo / support

Helping Hand

Screens

Screens
Reflect, Light Screen

Positioning

Ally Switch

Disruption

Sleep (Spore/Powder/etc.)
Hypnosis

Weather and terrain

Psychic Terrain abuser
Expanding Force

Moves — National Dex

85 of 85 moves

Details
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Body SlamNormalPhysical851001530% chance to paralyze the target.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
Confuse RayGhostStatus—10010Confuses the target.
ConfusionPsychicSpecial501002510% chance to confuse the target.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Dream EaterPsychicSpecial10010015User gains 1/2 HP inflicted. Sleeping target only.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Feint AttackDarkPhysical60—20This move does not check accuracy.
FlashNormalStatus—10020Lowers the target's accuracy by 1.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Future SightPsychicSpecial12010010Hits two turns after being used.
Grass KnotGrassSpecial—10020More power the heavier the target.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Guard SwapPsychicStatus——10Swaps Defense and Sp. Def changes with target.
Gyro BallSteelPhysical—1005More power the slower the user than the target.