Palafin

Palafin

Water

In TBT Season 7

12 pts12 ptsAvailableBack to the pool

Base stats

HP100
Atk70
Def72
SpA53
SpD62
Spe100
BST457

Abilities

Primary
Zero to Hero
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 100 Speed: fast support, outspeeds without needing to hit hard.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Taunt
Encore
Haze / Clear Smog
Haze

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Flip Turn

Moves — National Dex

66 of 66 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Aqua JetWaterPhysical4010020Usually goes first.
Aqua TailWaterPhysical909010No additional effect.
AstonishGhostPhysical301001530% chance to make the target flinch.
Aura SphereFightingSpecial80—20This move does not check accuracy.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BoomburstNormalSpecial14010010No additional effect. Hits adjacent Pokemon.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Disarming VoiceFairySpecial40—15This move does not check accuracy. Hits foes.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double HitNormalPhysical359010Hits 2 times in one turn.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.