Spoink

Spoink

Psychic

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP60
Atk25
Def35
SpA70
SpD80
Spe60
BST330

Abilities

Primary
Thick Fat
Secondary
Own Tempo
Hidden
Gluttony

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt
Encore
Snarl

Screens

Screens
Reflect, Light Screen

Positioning

Ally Switch

Weather and terrain

Psychic Terrain abuser
Expanding Force

Moves — National Dex

92 of 92 moves

Details
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
Confuse RayGhostStatus—10010Confuses the target.
ConfusionPsychicSpecial501002510% chance to confuse the target.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dream EaterPsychicSpecial10010015User gains 1/2 HP inflicted. Sleeping target only.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlashNormalStatus—10020Lowers the target's accuracy by 1.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.