Linoone
Normal
In SDL
Base stats
HP78
Atk70
Def61
SpA50
SpD61
Spe100
BST420
Abilities
- Primary
- Pickup
- Secondary
- Gluttony
- Hidden
- Quick Feet
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 100 Speed: fast pivot range (100+).
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Belly Drum
Priority
- Priority
- Extreme Speed
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Roar
Stallbreak / utility
- Trick / Switcheroo
- Trick, Switcheroo
- Substitute (near-universal)
- Substitute
Moves — National Dex
93 of 93 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baby-Doll Eyes | Fairy | Status | — | 100 | 30 | Lowers the target's Attack by 1. | |
| Belly Drum | Normal | Status | — | — | 10 | User loses 50% max HP. Maximizes Attack. | |
| Bestow | Normal | Status | — | — | 15 | User passes its held item to the target. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Cut | Normal | Physical | 50 | 95 | 30 | No additional effect. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Power increases when used on consecutive turns. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Extreme Speed | Normal | Physical | 80 | 100 | 5 | Nearly always goes first. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Flail | Normal | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Fury Cutter | Bug | Physical | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
| Fury Swipes | Normal | Physical | 18 | 80 | 15 | Hits 2-5 times in one turn. |