Aerodactyl-M
RockFlying
Base stats
HP80
Atk135
Def58
SpA70
SpD95
Spe150
BST588
Abilities
- Primary
- Tough Claws
- Secondary
- —
- Hidden
- —
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.
Base 150 Speed: naturally fast attacker, no speed control needed.
Speed control
- Tailwind
Disruption
- Taunt
Protection
- Wide Guard
Draft record (Champions): Avg finish: 7th of 10 · n=1 season
Moves — Champions
58 of 58 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Ancient Power | Rock | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Brutal Swing | Dark | Physical | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dragon Claw | Dragon | Physical | 80 | 100 | 15 | No additional effect. | |
| Dragon Dance | Dragon | Status | — | — | 20 | Raises the user's Attack and Speed by 1. | |
| Dragon Pulse | Dragon | Special | 85 | 100 | 10 | No additional effect. | |
| Dual Wingbeat | Flying | Physical | 40 | 90 | 10 | Hits 2 times in one turn. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fire Blast | Fire | Special | 110 | 85 | 5 | 10% chance to burn the target. | |
| Fire Fang | Fire | Physical | 65 | 95 | 15 | 10% chance to burn. 10% chance to flinch. | |
| Flamethrower | Fire | Special | 90 | 100 | 15 | 10% chance to burn the target. | |
| Fly | Flying | Physical | 90 | 95 | 15 | Flies up on first turn, then strikes the next turn. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Heat Wave | Fire | Special | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
| Hurricane | Flying | Special | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |