Chimecho-M

Chimecho-M

PsychicSteel

Base stats

HP75
Atk50
Def110
SpA135
SpD120
Spe65
BST555

Abilities

Primary
Levitate
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 65 Speed: between plans, too slow for a Tailwind payoff and above the Trick Room bar of 60.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt
Encore
Snarl
Sleep (Spore/Powder/etc.)
Yawn, Hypnosis

Screens

Screens
Reflect, Light Screen

Positioning

Ally Switch

Weather and terrain

Psychic Terrain abuser
Expanding Force

Moves — Gen 9

68 of 68 moves

Details
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
AstonishGhostPhysical301001530% chance to make the target flinch.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfusionPsychicSpecial501002510% chance to confuse the target.
Cosmic PowerPsychicStatus——20Raises the user's Defense and Sp. Def by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Disarming VoiceFairySpecial40—15This move does not check accuracy. Hits foes.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
EntrainmentNormalStatus—10015The target's Ability changes to match the user's.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Future SightPsychicSpecial12010010Hits two turns after being used.
Grass KnotGrassSpecial—10020More power the heavier the target.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.