Scrafty

Scrafty

DarkFighting

In SDL

7 pts7 ptsAvailableBack to the pool

Base stats

HP65
Atk90
Def115
SpA45
SpD115
Spe58
BST488

Abilities

Primary
Shed Skin
Secondary
Moxie
Hidden
Intimidate

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 58 Speed: slow support, moves last for redirection and fits Trick Room teams.

Tempo / support

Fake Out
Helping Hand
Coaching

Disruption

Taunt
Encore
Snarl

Protection

Quick Guard

Ability roles

Intimidate

Draft record (Champions): Avg finish: 3rd of 10 · n=1 season

Moves — Champions

82 of 82 moves

Details
Acid SprayPoisonSpecial4010020100% chance to lower the target's Sp. Def by 2.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
Beat UpDarkPhysical—10010All healthy allies aid in damaging the target.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CoachingFightingStatus——10Raises an ally's Attack and Defense by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.