Farfetch’d

Farfetch’d

NormalFlying

Base stats

HP52
Atk90
Def55
SpA58
SpD62
Spe60
BST377

Abilities

Primary
Keen Eye
Secondary
Inner Focus
Hidden
Defiant

Singles analysis

What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.

Base 60 Speed: slow pivot range (60 or under).

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Reliable recovery
Roost
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance
Speed setup (Agility / Rock Polish / Autotomize)
Agility
Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Quick Attack
First Impression (first turn only)
First Impression

Stallbreak / utility

Knock Off
Substitute (near-universal)
Substitute

Moves — Champions

50 of 50 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brave BirdFlyingPhysical12010015Has 33% recoil.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Feather DanceFlyingStatus—10015Lowers the target's Attack by 2.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final GambitFightingSpecial—1005Does damage equal to the user's HP. User faints.
First ImpressionBugPhysical9010010Nearly always goes first. First turn out only.
FlailNormalPhysical—10015More power the less HP the user has left.
FlyFlyingPhysical909515Flies up on first turn, then strikes the next turn.
Focus EnergyNormalStatus——30Raises the user's critical hit ratio by 2.
Heat WaveFireSpecial95901010% chance to burn the foe(s).
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.