Terapagos-Terastal

Terapagos-Terastal

Normal

Base stats

HP95
Atk95
Def110
SpA105
SpD110
Spe85
BST600

Abilities

Primary
Tera Shell
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 85 Speed: Tailwind tier, doubled Speed clears 140.

No doubles utility roles from this movepool. Expect it to earn its slot on stats and typing.

Moves — Gen 9

59 of 59 moves

Details
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Aura SphereFightingSpecial80—20This move does not check accuracy.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Bug BuzzBugSpecial901001010% chance to lower the target's Sp. Def by 1.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon PulseDragonSpecial8510010No additional effect.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlamethrowerFireSpecial901001510% chance to burn the target.
Flare BlitzFirePhysical12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Giga ImpactNormalPhysical150905User cannot move next turn.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
HeadbuttNormalPhysical701001530% chance to make the target flinch.
Heat CrashFirePhysical—10010More power the heavier the user than the target.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.