Seismitoad

Seismitoad

WaterGround

In HPL - Battle Connoisseur

8 pts8 ptsAvailableBack to the pool

Base stats

HP105
Atk95
Def75
SpA85
SpD75
Spe74
BST509

Abilities

Primary
Swift Swim
Secondary
Poison Touch
Hidden
Water Absorb

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 74 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazards

Stealth Rock

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Status

Toxic
Status chance riders (minor)
Scald, Sludge Bomb

Stallbreak / utility

Knock Off
Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Water Absorb

Moves — National Dex

81 of 81 moves

Details
AcidPoisonSpecial401003010% chance to lower the foe(s) Sp. Def by 1.
After YouNormalStatus——15The target makes its move right after the user.
Aqua RingWaterStatus——20User recovers 1/16 max HP per turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BubbleWaterSpecial401003010% chance to lower the foe(s) Speed by 1.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlailNormalPhysical—10015More power the less HP the user has left.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.