Blastoise

Blastoise

Water

In Itan fun leagues

9 pts9 ptsAvailableBack to the pool

Base stats

HP79
Atk83
Def100
SpA85
SpD105
Spe78
BST530

Abilities

Primary
Torrent
Secondary
—
Hidden
Rain Dish

Singles analysis

What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.

Base 78 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazard removal

Rapid Spin (premium: +1 Spe)
Rapid Spin
Hazard removal
Rapid Spin

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Flip Turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Shell Smash
Defensive setup (Iron Defense / Curse)
Iron Defense

Priority

Priority
Aqua Jet
Fake Out (low value in singles)
Fake Out

Status

Yawn

Anti-setup

Haze / Clear Smog
Haze
Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Substitute (near-universal)
Substitute

Moves — Champions

73 of 73 moves

Details
Aqua JetWaterPhysical4010020Usually goes first.
Aqua RingWaterStatus——20User recovers 1/16 max HP per turn.
Aqua TailWaterPhysical909010No additional effect.
Aura SphereFightingSpecial80—20This move does not check accuracy.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon PulseDragonSpecial8510010No additional effect.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
FlailNormalPhysical—10015More power the less HP the user has left.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.