Lombre

Lombre

WaterGrass

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP60
Atk50
Def50
SpA60
SpD70
Spe50
BST340

Abilities

Primary
Swift Swim
Secondary
Rain Dish
Hidden
Own Tempo

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 50 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Fake Out

Disruption

Encore

Weather and terrain

Rain abuser
Swift Swim, Rain Dish
Grassy Terrain abuser
Grassy Glide

Moves — National Dex

97 of 97 moves

Details
AbsorbGrassSpecial2010025User recovers 50% of the damage dealt.
AstonishGhostPhysical301001530% chance to make the target flinch.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BubbleWaterSpecial401003010% chance to lower the foe(s) Speed by 1.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Disarming VoiceFairySpecial40—15This move does not check accuracy. Hits foes.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.