Golem-Alola

Golem-Alola

RockElectric

Base stats

HP80
Atk120
Def130
SpA55
SpD65
Spe45
BST495

Abilities

Primary
Magnet Pull
Secondary
Sturdy
Hidden
Galvanize

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 45 Speed: slow pivot range (60 or under).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Hazards

Stealth Rock

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Volt Switch

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Speed setup (Agility / Rock Polish / Autotomize)
Rock Polish
Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Status chance riders (minor)
Discharge

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Substitute (near-universal)
Substitute

Moves — Gen 9

72 of 72 moves

Details
BlockNormalStatus——5Prevents the target from switching out.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExplosionNormalPhysical2501005Hits adjacent Pokemon. The user faints.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire PunchFirePhysical751001510% chance to burn the target.
FlailNormalPhysical—10015More power the less HP the user has left.
FlamethrowerFireSpecial901001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.