Trapinch

Trapinch

Ground

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP45
Atk100
Def45
SpA45
SpD45
Spe10
BST290

Abilities

Primary
Hyper Cutter
Secondary
Arena Trap
Hidden
Sheer Force

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 10 Speed: Trick Room tier (60 or under with real offense).

No doubles utility roles from this movepool. Expect it to earn its slot on stats and typing.

Moves — National Dex

63 of 63 moves

Details
AstonishGhostPhysical301001530% chance to make the target flinch.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BideNormalPhysical——10Waits 2 turns; deals double the damage taken.
BiteDarkPhysical601002530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Bug BiteBugPhysical6010020User steals and eats the target's Berry.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint AttackDarkPhysical60—20This move does not check accuracy.
First ImpressionBugPhysical9010010Nearly always goes first. First turn out only.
FissureGroundPhysical—305OHKOs the target. Fails if user is a lower level.
FlailNormalPhysical—10015More power the less HP the user has left.
Focus EnergyNormalStatus——30Raises the user's critical hit ratio by 2.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Fury CutterBugPhysical409520Power doubles with each hit, up to 160.