Bibarel

Bibarel

NormalWater

Base stats

HP79
Atk85
Def60
SpA55
SpD60
Spe71
BST410

Abilities

Primary
Simple
Secondary
Unaware
Hidden
Moody

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 71 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazards

Stealth Rock

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance
Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Aqua Jet, Quick Attack

Status

Toxic
Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Yawn
Status chance riders (minor)
Scald

Anti-setup

Unaware

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Unaware

Moves — National Dex

87 of 87 moves

Details
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
Aqua JetWaterPhysical4010020Usually goes first.
Aqua TailWaterPhysical909010No additional effect.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
CutNormalPhysical509530No additional effect.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Fury CutterBugPhysical409520Power doubles with each hit, up to 160.