Maushold
Normal
In TBT Season 7
Base stats
HP74
Atk75
Def70
SpA65
SpD75
Spe111
BST470
Abilities
- Primary
- Friend Guard
- Secondary
- Cheek Pouch
- Hidden
- Technician
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.
Base 111 Speed: fast support, outspeeds without needing to hit hard.
Speed control
- Thunder Wave
Redirection
- Redirection
- Follow Me
Tempo / support
- Helping Hand
Disruption
- Taunt
- Encore
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- U-turn
Draft record (Champions): Avg finish: 6th of 10 · n=2 seasons
Moves — Champions
50 of 50 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| After You | Normal | Status | — | — | 15 | The target makes its move right after the user. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Baby-Doll Eyes | Fairy | Status | — | 100 | 30 | Lowers the target's Attack by 1. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Beat Up | Dark | Physical | — | 100 | 10 | All healthy allies aid in damaging the target. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Bullet Seed | Grass | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Copycat | Normal | Status | — | — | 20 | Uses the last move used in the battle. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double Hit | Normal | Physical | 35 | 90 | 10 | Hits 2 times in one turn. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Encore | Normal | Status | — | 100 | 5 | Target repeats its last move for its next 3 turns. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Tears | Dark | Status | — | 100 | 20 | Lowers the target's Sp. Def by 2. | |
| Feint | Normal | Physical | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
| Follow Me | Normal | Status | — | — | 20 | The foes' moves target the user on the turn used. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. |