Malamar-Mega

Malamar-Mega

DarkPsychic

Base stats

HP86
Atk102
Def88
SpA98
SpD120
Spe88
BST582

Abilities

Primary
Contrary
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 88 Speed: Scarf-viable attacker (70 to 100).

  • Mixed breaker: both attacking stats at 95+, hard to wall on one side.
  • Special wall: HP 85+ with SpD 100+.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Nasty Plot, Calm Mind

Anti-setup

Topsy-Turvy

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Trick, Switcheroo
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Future Sight

Screens

Screens (near-universal movepool)
Reflect, Light Screen

Moves — Gen 9

65 of 65 moves

Details
AcupressureNormalStatus——30Raises a random stat of the user or an ally by 2.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
FlamethrowerFireSpecial901001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Hyper BeamNormalSpecial150905User cannot move next turn.
HypnosisPsychicStatus—6020Causes the target to fall asleep.
Knock OffDarkPhysical65100201.5x damage if foe holds an item. Removes item.
Lash OutDarkPhysical7510052x power if the user had a stat lowered this turn.
Light ScreenPsychicStatus——30For 5 turns, special damage to allies is halved.
LiquidationWaterPhysical851001020% chance to lower the target's Defense by 1.
LungeBugPhysical8010015100% chance to lower the target's Attack by 1.