Skarmory

Skarmory

SteelFlying

Base stats

HP65
Atk80
Def140
SpA40
SpD70
Spe70
BST465

Abilities

Primary
Keen Eye
Secondary
Sturdy
Hidden
Weak Armor

Singles analysis

What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.

Base 70 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazards

Stealth Rock
Spikes

Recovery

Reliable recovery
Roost
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance
Speed setup (Agility / Rock Polish / Autotomize)
Agility
Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Whirlwind, Roar

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Moves — Champions

51 of 51 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air CutterFlyingSpecial609525High critical hit ratio. Hits adjacent foes.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Brave BirdFlyingPhysical12010015Has 33% recoil.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Drill PeckFlyingPhysical8010020No additional effect.
Drill RunGroundPhysical809510High critical hit ratio.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlyFlyingPhysical909515Flies up on first turn, then strikes the next turn.
Giga ImpactNormalPhysical150905User cannot move next turn.
HurricaneFlyingSpecial110701030% chance to confuse target. Can't miss in rain.
Hyper BeamNormalSpecial150905User cannot move next turn.
Icy WindIceSpecial559515100% chance to lower the foe(s) Speed by 1.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
Metal SoundSteelStatus—8540Lowers the target's Sp. Def by 2.
Night SlashDarkPhysical7010015High critical hit ratio.